Interaction Design

Cost:NZ$750 excluding GST.
When:To be confirmed
Where:To be confirmed
 
RSVP:Simply email Michelle if you'd like to attend, or have any questions.

Description

This day-long course is a practical introduction for people wanting to learn about the fundamentals of interaction design. The course will be "hands-on", with a series of fun and frantic group exercises to help ensure that participants have an opportunity to investigate and learn the techniques covered. By the end of the course, based on a fictitious project, participants will have considered the user requirements, created personas, conducted task analysis, and designed paper-based mock-ups.

The course covers:

  • What is "interaction?"
  • Context of use. Understanding how and when an application will be used, and by whom, and how that affects the interaction design.
  • Analysis. Introduction to task analysis for application design
  • Design. Translating tasks into designs
  • Design Details. Principles of good design. Choosing the right design elements, and creating usable layouts
  • Prototyping. Different kinds of prototypes and their use
  • Design documentation. Sharing your designs with colleagues, management and developers
  • Evaluation. Techniques for evaluating designs with users.

Learning objectives

Participants in the workshop will learn how to:

  • understand users and their tasks
  • apply this understanding during design and testing
  • design excellent products that meet real-world needs.

Who should attend?

Those involved in designing online or software products. Our hands-on exercises will include web, kiosk and mobile design.

There are no prerequisites for attendees, but the course will also benefit experienced practitioners who want to sharpen their skills and knowledge.

About the presenter - Gerry Gaffney

Photo of Gerry Gaffney.

Gerry Gaffney has a passion for usability and user-centred design. He has been a usability practitioner for several years, and has observed hundreds of individuals using software applications, web sites and mobile devices.

His work has covered the entire gamut of "usability" - including user needs analysis, running participatory design sessions, producing screen designs, and planning and conducting usability tests. He has a no-nonsense approach to usability, and is a firm believer in the value and practicality of low-cost, do-it-yourself techniques.

Over the years, he has conducted training for a very wide range of audiences, including corporate web design teams, groups of industrial designers and conferences in Australia, Taiwan, Hong Kong, and China. He also lectures in Usability and User Centred Design at post-graduate level at Swinburne University in Melbourne.

He was managing editor of User Experience magazine for 2 years from 2006 to 2008.

He is co-author with Daniel Szuc of "The Usability Kit", published by Sitepoint in 2006, and with Caroline Jarrett of "Forms That Work", published by Morgan Kaufmann and available in November 2008.

He produces the User Experience Podcast (www.uxpod.com)


RSVP

Simply email Michelle if you would like to attend.

What to wear

For your enjoyment all our workshops are designed to be as interactive and relaxed as possible, so please wear comfortable clothing. We are not always able to completely control air conditioning and room temperature, so wearing layers will be handy in case you are too hot or too cold.

Course cancellation

  • A course may be cancelled or postponed by Optimal Usability either due to exceptional circumstances beyond our control (e.g. presenter illness) or should the minimum number of participants not be reached.
  • It is recommended that if you are travelling from outside the city where the workshop will be presented that refundable travel tickets and accommodation are booked. We cannot accept liability for non-refundable travel and accommodation in the case of cancellation or postponement.
  • If a course is cancelled or postponed you will be advised and, on your instruction, the fee will either be refunded or transferred to an alternative workshop.

Participant withdrawals

  • While you may send a substitution at any stage at no extra charge, we do ask that you notify of us of this within 48 hours of the workshop commencing.
  • A 20% withdrawal fee will be charged if you withdraw between 15 and 5 working days before the start of the workshop.
  • A 50% withdrawal fee will be charged if you withdraw between 5 working days and 48 hours before the start of the workshop.
  • A 100% withdrawal fee will be charged if you withdraw less than 48 hours before the start of the workshop.

 

Last updated: Wednesday, November 12, 2008

On our latest projects, research, and other news in the world of usability.

Email addresses are not sold or given to anyone. Unsubscribe instructions appear at the end of every email.